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AI Insights · Timothy · January 2022

Top 5 Soccer Games in Oceania Q4 2021: Unified Platform Performance

In Q4 2021, the top 5 soccer games in Oceania showed varied trends in downloads, revenue, and active users, with notable performances from Rocket League Sideswipe and Soccer Superstar.

Top 5 Soccer Games in Oceania Q4 2021: Unified Platform Performance

In the fourth quarter of 2021, the top 5 soccer games on a unified platform in Oceania displayed diverse performance metrics in terms of downloads, revenue, and active users. The data provided by Sensor Tower offers a comprehensive look at how these games fared during this period.

Rocket League Sideswipe from Psyonix LLC had an impressive start with weekly downloads peaking at approximately 90K in mid-November. However, downloads gradually decreased to around 40K by the end of December. The game also saw a significant increase in weekly active users, starting from 49K and reaching a peak of 210K in mid-December before slightly declining to 179K at the end of the quarter.

Soccer Superstar by Real Free Soccer experienced steady weekly downloads, starting at about 3.5K and peaking at 4.3K in early December. Weekly revenue showed a significant spike, starting at around $79 and ending the quarter at $150. The game maintained a relatively stable number of active users, fluctuating between 34K and 39K throughout the quarter.

EA SPORTS FC™ Mobile Soccer published by Electronic Arts saw a varied performance. Weekly revenue started at approximately $23K and saw fluctuations, ending the quarter at around $10K. Downloads were consistent, starting at 3.7K and ending at 4.1K. Active users ranged from 49K to 56K, showing a stable user base throughout Q4.

Crazy Kick! Fun Football game from Voodoo demonstrated a steady increase in weekly revenue, peaking at $97 in the final week of December. Downloads peaked at 4K in late November but saw a decline to about 2.4K by the end of the quarter. Active users showed a slight decrease, starting from 8K and ending at around 8.2K.

Head Ball 2 - Soccer Game by MASOMO LIMITED had a consistent weekly revenue, peaking at $4K at the end of November. Downloads fluctuated throughout the quarter, peaking at 3.3K in early November and ending at around 2.4K. Active users saw a slight decline from 27K to 24K over the quarter.

These insights come from Sensor Tower, and more detailed analysis can be found on their platform. The data highlights the dynamic nature of the mobile gaming market in Oceania, with each game showing unique trends in user engagement and monetization.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022